+void Controller::EventHandler::AnchorEvent(Controller& controller, float x, float y)
+{
+ if(!controller.mImpl->mMarkupProcessorEnabled ||
+ !controller.mImpl->mModel->mLogicalModel->mAnchors.Count() ||
+ !controller.mImpl->IsShowingRealText())
+ {
+ return;
+ }
+
+ CharacterIndex cursorPosition = 0u;
+
+ // Convert from control's coords to text's coords.
+ const float xPosition = x - controller.mImpl->mModel->mScrollPosition.x;
+ const float yPosition = y - controller.mImpl->mModel->mScrollPosition.y;
+
+ // Whether to touch point hits on a glyph.
+ bool matchedCharacter = false;
+ cursorPosition = Text::GetClosestCursorIndex(controller.mImpl->mModel->mVisualModel,
+ controller.mImpl->mModel->mLogicalModel,
+ controller.mImpl->mMetrics,
+ xPosition,
+ yPosition,
+ CharacterHitTest::TAP,
+ matchedCharacter);
+
+ for(const auto& anchor : controller.mImpl->mModel->mLogicalModel->mAnchors)
+ {
+ // Anchor clicked if the calculated cursor position is within the range of anchor.
+ if(cursorPosition >= anchor.startIndex && cursorPosition < anchor.endIndex)
+ {
+ if(controller.mImpl->mAnchorControlInterface && anchor.href)
+ {
+ std::string href(anchor.href);
+ controller.mImpl->mAnchorControlInterface->AnchorClicked(href);
+ break;
+ }
+ }
+ }
+}
+