* @param[out] glyphs Vector of glyphs in the visual order.
* @param[out] glyphToCharacterMap Vector containing the first character in the logical model that each glyph relates to.
* @param[out] charactersPerGlyph Vector containing the number of characters per glyph.
* @param[out] glyphs Vector of glyphs in the visual order.
* @param[out] glyphToCharacterMap Vector containing the first character in the logical model that each glyph relates to.
* @param[out] charactersPerGlyph Vector containing the number of characters per glyph.
*/
void ShapeText( const Vector<Character>& text,
const Vector<LineBreakInfo>& lineBreakInfo,
*/
void ShapeText( const Vector<Character>& text,
const Vector<LineBreakInfo>& lineBreakInfo,
const Vector<FontRun>& fonts,
Vector<GlyphInfo>& glyphs,
Vector<CharacterIndex>& glyphToCharacterMap,
const Vector<FontRun>& fonts,
Vector<GlyphInfo>& glyphs,
Vector<CharacterIndex>& glyphToCharacterMap,