+
+ // Clear the background
+ unsigned int bufferSize( width * height * Dali::Pixel::GetBytesPerPixel( pixelformat ) );
+ unsigned char* background = new unsigned char[bufferSize];
+ memset( background, 0, bufferSize );
+ PixelData backgroundPixels = PixelData::New( background, bufferSize, width, height, pixelformat, PixelData::DELETE_ARRAY );
+ atlas.Upload( backgroundPixels, 0u, 0u, 0u, 0u, width, height );
+