- void AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta );
-
- /**
- * @brief Get Shader used for rendering glyph effect buffers
- *
- * @return Handle of shader needed
- */
- Shader GetEffectBufferShader() const;
-
- /**
- * @brief Get Shader used rendering Glyph Shadows
- *
- * @return Handle of shader needed
- */
- Shader GetGlyphShadowShader() const;
+ void AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, const GlyphStyle& style, int32_t delta );