-void AtlasGlyphManager::Add( Text::FontId fontId,
- const Text::GlyphInfo& glyph,
- const BufferImage& bitmap,
- AtlasManager::AtlasSlot& slot )
+void AtlasGlyphManager::Add(const Text::GlyphInfo& glyph,
+ const GlyphStyle& style,
+ const PixelData& bitmap,
+ AtlasManager::AtlasSlot& slot)