-void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, uint32_t imageId, int32_t delta )
-{
- GetImplementation(*this).AdjustReferenceCount( fontId, imageId, delta );
-}
-
-Shader AtlasGlyphManager::GetEffectBufferShader() const
-{
- return GetImplementation(*this).GetEffectBufferShader();
-}
-
-Shader AtlasGlyphManager::GetGlyphShadowShader() const
+void AtlasGlyphManager::AdjustReferenceCount( Text::FontId fontId, Text::GlyphIndex index, int32_t delta )