-Debug::Filter* gLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_MULTI_LANGUAGE_SUPPORT");
+Debug::Filter* gLogFilter = Debug::Filter::New(Debug::NoLogging, true, "LOG_MULTI_LANGUAGE_SUPPORT");
// Adds white spaces between characters.
currentScriptRun.characterRun.numberOfCharacters += numberOfAllScriptCharacters;
numberOfAllScriptCharacters = 0u;
// Adds white spaces between characters.
currentScriptRun.characterRun.numberOfCharacters += numberOfAllScriptCharacters;
numberOfAllScriptCharacters = 0u;
// Nothing to do if there are no characters.
return;
}
// Copy the fonts set by application developers.
const Length numberOfFontRuns = fonts.Count();
// Nothing to do if there are no characters.
return;
}
// Copy the fonts set by application developers.
const Length numberOfFontRuns = fonts.Count();
TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
// Iterators of the font and script runs.
TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
// Iterators of the font and script runs.
- Vector<FontRun>::ConstIterator fontRunIt = definedFonts.Begin();
- Vector<FontRun>::ConstIterator fontRunEndIt = definedFonts.End();
+ Vector<FontRun>::ConstIterator fontRunIt = userSetFonts.Begin();
+ Vector<FontRun>::ConstIterator fontRunEndIt = userSetFonts.End();
Vector<ScriptRun>::ConstIterator scriptRunIt = scripts.Begin();
Vector<ScriptRun>::ConstIterator scriptRunEndIt = scripts.End();
Vector<ScriptRun>::ConstIterator scriptRunIt = scripts.Begin();
Vector<ScriptRun>::ConstIterator scriptRunEndIt = scripts.End();