+ Vector<Anchor> mAnchors;
+ Vector<UnderlinedCharacterRun> mUnderlinedCharacterRuns; ///< The underlined character run from markup-processor
+ Vector<StrikethroughCharacterRun> mStrikethroughCharacterRuns; ///< The strikethrough character run from markup-processor
+ Vector<BoundedParagraphRun> mBoundedParagraphRuns; ///< The bounded paragraph is used to handle a paragraph mark-up tag and it's attributes. Like TextAlign, TextDirection, TextIndent, LineHeight, etc.