+ * @brief Reserves space for the highlight quads.
+ *
+ * @param[in] numberOfQuads The expected number of quads.
+ */
+ void ResizeHighlightQuads( unsigned int numberOfQuads );
+
+ /**
+ * @brief Sets the selection highlight color.
+ *
+ * @param[in] color The color to use.
+ */
+ void SetHighlightColor( const Vector4& color );
+
+ /**
+ * @brief Retrieves the selection highlight color.
+ *
+ * @return The color of the highlight
+ */
+ const Vector4& GetHighlightColor() const;
+
+ /**
+ * @brief Sets whether the highlight is active.
+ *
+ * @param[in] active Whether the highlight is active.
+ */
+ void SetHighlightActive( bool active );
+
+ /**
+ * @brief Retrieves whether the highlight is active.
+ *
+ * @return @e true if the highlight is active, @e false otherwise.
+ */
+ bool IsHighlightActive() const;
+
+ /**
+ * @brief Sets into the decorator the depth used to render the text.
+ *
+ * @param[in] depth The text's depth.
+ */
+ void SetTextDepth( int textDepth );
+
+ /**