+ * @return The color of the highlight
+ */
+ const Vector4& GetHighlightColor() const;
+
+ /**
+ * @brief Sets into the decorator the depth used to render the text.
+ *
+ * @param[in] depth The text's depth.
+ */
+ void SetTextDepth( int textDepth );
+
+ /**
+ * @brief Set the Selection Popup to show or hide via the active flaf
+ * @param[in] active true to show, false to hide
+ */
+ void SetPopupActive( bool active );
+
+ /**
+ * @brief Query whether the Selection Popup is active.
+ *
+ * @return True if the Selection Popup should be active.
+ */
+ bool IsPopupActive() const;
+
+ /**
+ * @brief Set a bit mask of the buttons to be shown by Popup
+ * @param[in] enabledButtonsBitMask from TextSelectionPopup::Buttons enum
+ */
+ void SetEnabledPopupButtons( TextSelectionPopup::Buttons& enabledButtonsBitMask );
+
+ /**
+ * @brief Get the current bit mask of buttons to be shown by Popup
+ * @return bitmask of TextSelectionPopup::Buttons
+ */
+ TextSelectionPopup::Buttons& GetEnabledPopupButtons();
+
+ /**
+ * @brief Sets the scroll threshold.
+ *
+ * It defines a square area inside the control, close to the edge.
+ * When the cursor enters this area, the decorator starts to send scroll events.
+ *
+ * @param[in] threshold The scroll threshold.
+ */
+ void SetScrollThreshold( float threshold );
+
+ /**
+ * @brief Retrieves the scroll threshold.
+ *
+ * @retunr The scroll threshold.
+ */
+ float GetScrollThreshold() const;
+
+ /**
+ * @brief Sets the scroll speed.
+ *
+ * Is the distance the text is going to be scrolled during a scroll interval.
+ *
+ * @param[in] speed The scroll speed.
+ */
+ void SetScrollSpeed( float speed );
+
+ /**
+ * @brief Retrieves the scroll speed.
+ *
+ * @return The scroll speed.
+ */
+ float GetScrollSpeed() const;
+
+ /**
+ * @brief Notifies the decorator the whole text has been scrolled.