+ const GlyphIndex* const charactersToGlyphBuffer = parameters.visualModel->mCharactersToGlyph.Begin();
+ const Length* const glyphsPerCharacterBuffer = parameters.visualModel->mGlyphsPerCharacter.Begin();
+ const GlyphInfo* const glyphInfoBuffer = parameters.visualModel->mGlyphs.Begin();
+ CharacterIndex index;
+ GlyphMetrics glyphMetrics;
+ MetricsPtr& metrics = parameters.metrics;
+ GlyphIndex glyphIndex = 0u;
+ Length numberOfGlyphs = 0u;
+