-void SetColorSegmentationInfo( const Vector<ColorRun>& characterColorRuns,
- const Vector<GlyphIndex>& charactersToGlyph,
- const Vector<Length>& glyphsPerCharacter,
- Vector<ColorGlyphRun>& glyphColorRuns );
+void SetColorSegmentationInfo(const Vector<ColorRun>& colorRuns,
+ const Vector<GlyphIndex>& charactersToGlyph,
+ const Vector<Length>& glyphsPerCharacter,
+ CharacterIndex startCharacterIndex,
+ GlyphIndex startGlyphIndex,
+ Length numberOfCharacters,
+ Vector<Vector4>& colors,
+ Vector<ColorIndex>& colorIndices);