-void SetColorSegmentationInfo( const Vector<ColorRun>& colorRuns,
- const Vector<GlyphIndex>& charactersToGlyph,
- const Vector<Length>& glyphsPerCharacter,
- CharacterIndex startCharacterIndex,
- GlyphIndex startGlyphIndex,
- Length numberOfCharacters,
- Vector<Vector4>& colors,
- Vector<ColorIndex>& colorIndices );
+void SetColorSegmentationInfo(const Vector<ColorRun>& colorRuns,
+ const Vector<GlyphIndex>& charactersToGlyph,
+ const Vector<Length>& glyphsPerCharacter,
+ CharacterIndex startCharacterIndex,
+ GlyphIndex startGlyphIndex,
+ Length numberOfCharacters,
+ Vector<Vector4>& colors,
+ Vector<ColorIndex>& colorIndices);