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Use OVERLAY_2D for scroll overshoot etc.
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
text
/
clipping
/
text-clipper.h
diff --git
a/dali-toolkit/internal/text/clipping/text-clipper.h
b/dali-toolkit/internal/text/clipping/text-clipper.h
index
d435c86
..
26bff0b
100644
(file)
--- a/
dali-toolkit/internal/text/clipping/text-clipper.h
+++ b/
dali-toolkit/internal/text/clipping/text-clipper.h
@@
-22,9
+22,6
@@
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/camera-actor.h>
-#include <dali/public-api/common/intrusive-ptr.h>
-#include <dali/public-api/math/vector2.h>
-#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/render-tasks/render-task.h>
namespace Dali
#include <dali/public-api/render-tasks/render-task.h>
namespace Dali