-void ReorderLines( LogicalModel& logicalModel,
- const VisualModel& visualModel,
- CharacterIndex characterIndex,
- Length numberOfCharactersToRemove,
- Length numberOfCharactersToInsert )
+bool GetMirroredText( const Vector<Character>& text,
+ Vector<Character>& mirroredText,
+ const Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo )
+{
+ bool hasTextMirrored = false;
+
+ // Handle to the bidirectional info module in text-abstraction.
+ TextAbstraction::BidirectionalSupport bidirectionalSupport = TextAbstraction::BidirectionalSupport::Get();
+
+ mirroredText = text;
+
+ Character* mirroredTextBuffer = mirroredText.Begin();
+
+ // Traverse the paragraphs and mirror the right to left ones.
+ for( Vector<BidirectionalParagraphInfoRun>::ConstIterator it = bidirectionalInfo.Begin(),
+ endIt = bidirectionalInfo.End();
+ it != endIt;
+ ++it )
+ {
+ const BidirectionalParagraphInfoRun& run = *it;
+
+ const bool tmpMirrored = bidirectionalSupport.GetMirroredText( mirroredTextBuffer + run.characterRun.characterIndex,
+ run.characterRun.numberOfCharacters );
+
+ hasTextMirrored = hasTextMirrored || tmpMirrored;
+ }
+
+ return hasTextMirrored;
+}
+
+void GetCharactersDirection( const Vector<BidirectionalParagraphInfoRun>& bidirectionalInfo,
+ Vector<CharacterDirection>& directions )