+
+ bool isClicked = false; ///< Whether the anchor is clicked or not.
+ Vector4 clickedColor = Color::DARK_MAGENTA; ///< The color of the anchor when clicked.
+ uint32_t colorRunIndex; ///< RunIndex of color run, used to change color when clicked.
+ uint32_t underlinedCharacterRunIndex; ///< RunIndex of underline run, used to change color when clicked.