+ // Append the relevant qualifier for orientation
+ // int orientation = 0; // Get the orientation from the system
+ /*
+ //// To Do /////
+ Getting orientation from the system, and determine Qualifie LANDSCAPE or PORTRAIT
+ orientation 0, 180 : PORTRAIT_QUALIFIER (default)
+ orientation 90, 270 : LANDSCAPE_QUALIFIER
+ */
+
+ qualifiersOut.push_back( std::string( PORTRAIT_QUALIFIER ) );
+
+}
+
+/**
+ * @brief Construct a qualified style name out of qualifiers
+ *
+ * A qualifed style name will be in the format: style-qualifier0-qualifier1-qualifierN
+ *
+ * @param[in] styleName The root name of the style
+ * @param[in] qualifiers List of qualifier names
+ * @param[out] qualifiedStyleOut The qualified style name
+ */
+static void BuildQualifiedStyleName(
+ const std::string& styleName,
+ const std::vector<std::string>& qualifiers,
+ std::string& qualifiedStyleOut )
+{
+ qualifiedStyleOut.append( styleName );
+
+ for( std::vector<std::string>::const_iterator it = qualifiers.begin(),
+ itEnd = qualifiers.end(); it != itEnd; ++it )
+ {
+ const std::string& str = *it;