+uint32_t AsyncImageLoader::LoadAnimatedImage( Dali::AnimatedImageLoading animatedImageLoading,
+ uint32_t frameIndex )
+{
+ if( !mIsLoadThreadStarted )
+ {
+ mLoadThread.Start();
+ mIsLoadThreadStarted = true;
+ }
+ mLoadThread.AddTask( new LoadingTask( ++mLoadTaskId, animatedImageLoading, frameIndex ) );
+
+ return mLoadTaskId;
+}
+