Actor mFocusIndicatorActor; ///< The focus indicator actor shared by all the keyboard focusable actors for highlight
Actor mFocusIndicatorActor; ///< The focus indicator actor shared by all the keyboard focusable actors for highlight
- int mIsFocusIndicatorEnabled; ///< Whether indicator should be shown / hidden when getting focus. It could be enabled when keyboard focus feature is enabled and navigation keys or 'Tab' key are pressed.
+ int mIsFocusIndicatorShown; ///< Whether indicator should be shown / hidden when getting focus. It could be enabled when keyboard focus feature is enabled and navigation keys or 'Tab' key are pressed.
bool mFocusGroupLoopEnabled:1; ///< Whether the focus movement is looped within the same focus group
bool mIsWaitingKeyboardFocusChangeCommit:1; /// A flag to indicate PreFocusChangeSignal emitted but the proposed focus actor is not commited by the application yet.
bool mFocusGroupLoopEnabled:1; ///< Whether the focus movement is looped within the same focus group
bool mIsWaitingKeyboardFocusChangeCommit:1; /// A flag to indicate PreFocusChangeSignal emitted but the proposed focus actor is not commited by the application yet.
+ bool mClearFocusOnTouch:1; ///< Whether clear focus on touch.
+
+ bool mEnableFocusIndicator; ///< Whether use focus indicator
+
+ bool mAlwaysShowIndicator; ///< Whether always show indicator. If true, the indicator would be directly shown when focused.
+
FocusStack mFocusHistory; ///< Stack to contain pre-focused actor's BaseObject*