-
- InitializeVisual( mActorForComposite, mVisualForEmboss2, dummyImage );
- Toolkit::GetImplementation( mVisualForEmboss2 ).SetCustomShader( customShader );
-
- TextureSet textureSet1 = TextureSet::New();
- TextureSetImage( textureSet1, 0, mImageForEmboss1 );
- mActorForComposite.GetRendererAt(0).SetTextures( textureSet1 );