+ /**
+ * @copydoc Dali::Toollkit::TextLabel::AnchorClickedSignal()
+ */
+ DevelTextLabel::AnchorClickedSignalType& AnchorClickedSignal();
+
+ /**
+ * @copydoc Dali::Toollkit::TextLabel::TextFitChangedSignal()
+ */
+ DevelTextLabel::TextFitChangedSignalType& TextFitChangedSignal();
+
+ /**
+ * Connects a callback function with the object's signals.
+ * @param[in] object The object providing the signal.
+ * @param[in] tracker Used to disconnect the signal.
+ * @param[in] signalName The signal to connect to.
+ * @param[in] functor A newly allocated FunctorDelegate.
+ * @return True if the signal was connected.
+ * @post If a signal was connected, ownership of functor was passed to CallbackBase. Otherwise the caller is responsible for deleting the unused functor.
+ */
+ static bool DoConnectSignal(BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor);
+
+ /**
+ * @brief Gets text controller
+ *
+ * @return The text controller
+ */
+ Text::ControllerPtr GetTextController();
+
+ /**
+ * @brief Get the rendered size of a specific text range.
+ * if the requested text is at multilines, multiple sizes will be returned for each text located in a separate line.
+ * if a line contains characters with different directions, multiple sizes will be returned for each block of contiguous characters with the same direction.
+ *
+ * @param[in] startIndex start index of the text requested to calculate size for.
+ * @param[in] endIndex end index(included) of the text requested to calculate size for.
+ * @return list of sizes of the reuested text.
+ */
+ Vector<Vector2> GetTextSize(const uint32_t startIndex, const uint32_t endIndex) const;
+
+ /**
+ * @brief Get the top/left rendered position of a specific text range.
+ * if the requested text is at multilines, multiple positions will be returned for each text located in a separate line.
+ * if a line contains characters with different directions, multiple positions will be returned for each block of contiguous characters with the same direction.
+ *
+ * @param[in] startIndex start index of the text requested to get position to.
+ * @param[in] endIndex end index(included) of the text requested to get position to.
+ * @return list of positions of the requested text.
+ */
+ Vector<Vector2> GetTextPosition(const uint32_t startIndex, const uint32_t endIndex) const;
+
+ /**
+ * @brief Get the line bounding rectangle.
+ * if the requested index is out of range or the line is not yet rendered, a rect of {0, 0, 0, 0} is returned.
+ *
+ * @param[in] lineIndex line index to which we want to calculate the geometry for.
+ * @return bounding rectangle.
+ */
+ Rect<float> GetLineBoundingRectangle(const uint32_t lineIndex) const;
+
+ /**
+ * @brief Get the character bounding rectangle.
+ * If the text is not yet rendered or the index > text.Count(); a rect of {0, 0, 0, 0} is returned.
+ *
+ * @param[in] charIndex character index to which we want to calculate the geometry for.
+ * @return bounding rectangle.
+ */
+ Rect<float> GetCharacterBoundingRectangle(const uint32_t charIndex) const;
+
+ /**
+ * @brief Get the character index.
+ * If the text is not yet rendered or the textis empty, -1 is returned.
+ *
+ * @param[in] visualX visual x position.
+ * @param[in] visualY visual y position.
+ * @return character index.
+ */
+ int GetCharacterIndexAtPosition(float visualX, float visualY) const;