+Rect<float> TextLabel::GetLineBoundingRectangle(const uint32_t lineIndex) const
+{
+ return mController->GetLineBoundingRectangle(lineIndex);
+}
+
+Rect<float> TextLabel::GetCharacterBoundingRectangle(const uint32_t charIndex) const
+{
+ return mController->GetCharacterBoundingRectangle(charIndex);
+}
+
+int TextLabel::GetCharacterIndexAtPosition(float visualX, float visualY) const
+{
+ return mController->GetCharacterIndexAtPosition(visualX, visualY);
+}
+
+void TextLabel::SetSpannedText(const Text::Spanned& spannedText)
+{
+ mController->SetSpannedText(spannedText);
+}
+