+#ifndef ENABLE_VECTOR_BASED_TEXT_RENDERING
+ if( Text::RENDERING_VECTOR_BASED == backend )
+ {
+ backend = TextAbstraction::BITMAP_GLYPH; // Fallback to bitmap-based rendering
+ }
+#endif
+ if( impl.mRenderingBackend != backend )
+ {
+ impl.mRenderingBackend = backend;
+ impl.mRenderer.Reset();
+
+ if( impl.mController )
+ {
+ // When using the vector-based rendering, the size of the GLyphs are different
+ TextAbstraction::GlyphType glyphType = (Text::RENDERING_VECTOR_BASED == impl.mRenderingBackend) ? TextAbstraction::VECTOR_GLYPH : TextAbstraction::BITMAP_GLYPH;
+ impl.mController->SetGlyphType( glyphType );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::TEXT:
+ {
+ if( impl.mController )
+ {
+ impl.mController->SetText( value.Get< std::string >() );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::FONT_FAMILY:
+ {
+ if( impl.mController )
+ {
+ const std::string& fontFamily = value.Get< std::string >();
+
+ DALI_LOG_INFO( gLogFilter, Debug::Verbose, "TextLabel::SetProperty Property::FONT_FAMILY newFont(%s)\n", fontFamily.c_str() );
+ impl.mController->SetDefaultFontFamily( fontFamily );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::FONT_STYLE:
+ {
+ SetFontStyleProperty( impl.mController, value, Text::FontStyle::DEFAULT );
+ break;
+ }
+ case Toolkit::TextLabel::Property::POINT_SIZE:
+ {
+ if( impl.mController )
+ {
+ const float pointSize = value.Get< float >();
+
+ if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::POINT_SIZE ), pointSize ) )
+ {
+ impl.mController->SetDefaultFontSize( pointSize, Text::Controller::POINT_SIZE );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::MULTI_LINE:
+ {
+ if( impl.mController )
+ {
+ impl.mController->SetMultiLineEnabled( value.Get< bool >() );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT:
+ {
+ if( impl.mController )
+ {
+ Layout::HorizontalAlignment alignment( Layout::HORIZONTAL_ALIGN_BEGIN );
+ if( Scripting::GetEnumeration< Toolkit::Text::Layout::HorizontalAlignment >( value.Get< std::string >().c_str(),
+ HORIZONTAL_ALIGNMENT_STRING_TABLE,
+ HORIZONTAL_ALIGNMENT_STRING_TABLE_COUNT,
+ alignment ) )
+ {
+ impl.mController->SetHorizontalAlignment( alignment );
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::VERTICAL_ALIGNMENT:
+ {
+ if( impl.mController )
+ {
+ Layout::VerticalAlignment alignment( Layout::VERTICAL_ALIGN_BOTTOM );
+ if( Scripting::GetEnumeration< Toolkit::Text::Layout::VerticalAlignment >( value.Get< std::string >().c_str(),
+ VERTICAL_ALIGNMENT_STRING_TABLE,
+ VERTICAL_ALIGNMENT_STRING_TABLE_COUNT,
+ alignment ) )
+ {
+ impl.mController->SetVerticalAlignment( alignment );
+ }
+ }
+ break;
+ }
+
+ case Toolkit::TextLabel::Property::TEXT_COLOR:
+ {
+ if( impl.mController )
+ {
+ const Vector4& textColor = value.Get< Vector4 >();
+ if( impl.mController->GetDefaultColor() != textColor )
+ {
+ impl.mController->SetDefaultColor( textColor );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+
+ case Toolkit::TextLabel::Property::SHADOW_OFFSET:
+ {
+ if( impl.mController )
+ {
+ const Vector2& shadowOffset = value.Get< Vector2 >();
+ if ( impl.mController->GetShadowOffset() != shadowOffset )
+ {
+ impl.mController->SetShadowOffset( shadowOffset );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW_COLOR:
+ {
+ if( impl.mController )
+ {
+ const Vector4& shadowColor = value.Get< Vector4 >();
+ if ( impl.mController->GetShadowColor() != shadowColor )
+ {
+ impl.mController->SetShadowColor( shadowColor );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE_COLOR:
+ {
+ if( impl.mController )
+ {
+ const Vector4& color = value.Get< Vector4 >();
+ if ( impl.mController->GetUnderlineColor() != color )
+ {
+ impl.mController->SetUnderlineColor( color );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE_ENABLED:
+ {
+ if( impl.mController )
+ {
+ const bool enabled = value.Get< bool >();
+ if ( impl.mController->IsUnderlineEnabled() != enabled )
+ {
+ impl.mController->SetUnderlineEnabled( enabled );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+
+ case Toolkit::TextLabel::Property::UNDERLINE_HEIGHT:
+ {
+ if( impl.mController )
+ {
+ float height = value.Get< float >();
+ if( fabsf( impl.mController->GetUnderlineHeight() - height ) > Math::MACHINE_EPSILON_1000 )
+ {
+ impl.mController->SetUnderlineHeight( height );
+ impl.mRenderer.Reset();
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::ENABLE_MARKUP:
+ {
+ if( impl.mController )
+ {
+ const bool enableMarkup = value.Get<bool>();
+ impl.mController->SetMarkupProcessorEnabled( enableMarkup );
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::ENABLE_AUTO_SCROLL:
+ {
+ if( impl.mController )
+ {
+ const bool enableAutoScroll = value.Get<bool>();
+ // If request to auto scroll is the same as current state then do nothing.
+ if ( enableAutoScroll != impl.mController->IsAutoScrollEnabled() )
+ {
+ // If request is disable (false) and auto scrolling is enabled then need to stop it
+ if ( enableAutoScroll == false )
+ {
+ if( impl.mTextScroller )
+ {
+ impl.mTextScroller->SetLoopCount( 0 ); // Causes the current animation to finish playing (0)
+ }
+ }
+ // If request is enable (true) then start autoscroll as not already running
+ else
+ {
+ impl.mController->SetTextElideEnabled( false );
+ impl.mController->SetAutoScrollEnabled( enableAutoScroll );
+ }
+ }
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_SPEED:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetSpeed( value.Get<int>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_LOOP_COUNT:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetLoopCount( value.Get<int>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::AUTO_SCROLL_GAP:
+ {
+ if( !impl.mTextScroller )
+ {
+ impl.mTextScroller = Text::TextScroller::New( impl );
+ }
+ impl.mTextScroller->SetGap( value.Get<float>() );
+ break;
+ }
+ case Toolkit::TextLabel::Property::LINE_SPACING:
+ {
+ if( impl.mController )
+ {
+ const float lineSpacing = value.Get<float>();
+ impl.mController->SetDefaultLineSpacing( lineSpacing );
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::UNDERLINE:
+ {
+ const bool update = SetUnderlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::SHADOW:
+ {
+ const bool update = SetShadowProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::EMBOSS:
+ {
+ const bool update = SetEmbossProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::TextLabel::Property::OUTLINE:
+ {
+ const bool update = SetOutlineProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mRenderer.Reset();
+ }
+ break;
+ }
+ case Toolkit::DevelTextLabel::Property::PIXEL_SIZE:
+ {
+ if( impl.mController )
+ {
+ const float pixelSize = value.Get< float >();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel %p PIXEL_SIZE %f\n", impl.mController.Get(), pixelSize );
+
+ if( !Equals( impl.mController->GetDefaultFontSize( Text::Controller::PIXEL_SIZE ), pixelSize ) )
+ {
+ impl.mController->SetDefaultFontSize( pixelSize, Text::Controller::PIXEL_SIZE );
+ }
+ }
+ break;
+ }
+ case Toolkit::DevelTextLabel::Property::ELLIPSIS:
+ {
+ if( impl.mController )
+ {
+ const bool ellipsis = value.Get<bool>();
+ DALI_LOG_INFO( gLogFilter, Debug::General, "TextLabel %p ELLIPSIS %d\n", impl.mController.Get(), ellipsis );
+
+ impl.mController->SetTextElideEnabled( ellipsis );
+ }
+ break;
+ }
+ }