-void TextLabel::AddDecoration( Actor& actor, bool needsClipping )
-{
- // TextLabel does not show decorations
-}
-
-void TextLabel::OnStageConnection( int depth )
-{
- // Call the Control::OnStageConnection() to set the depth of the background.
- Control::OnStageConnection( depth );
-
- // The depth of the text renderer is set in the RenderText() called from OnRelayout().
-}
-
-void TextLabel::TextChanged()
-{
- // TextLabel does not provide a signal for this.
-}
-
-void TextLabel::MaxLengthReached()
-{
- // Pure Virtual from TextController Interface, only needed when inputting text
-}
-
-void TextLabel::InputStyleChanged( Text::InputStyle::Mask inputStyleMask )
-{
- // TextLabel does not provide a signal for this.
-}
-