+ case Toolkit::DevelTextLabel::Property::VERTICAL_LINE_ALIGNMENT:
+ {
+ if( impl.mController && impl.mController->GetTextModel() )
+ {
+ DevelText::VerticalLineAlignment::Type alignment = static_cast<DevelText::VerticalLineAlignment::Type>( value.Get<int>() );
+
+ impl.mController->SetVerticalLineAlignment( alignment );
+
+ // Property doesn't affect the layout, only Visual must be updated
+ TextVisual::EnableRendererUpdate( impl.mVisual );
+
+ // No need to trigger full re-layout. Instead call UpdateRenderer() directly
+ TextVisual::UpdateRenderer( impl.mVisual );
+ }
+ break;
+ }
+ case Toolkit::DevelTextLabel::Property::BACKGROUND:
+ {
+ const bool update = SetBackgroundProperties( impl.mController, value, Text::EffectStyle::DEFAULT );
+ if( update )
+ {
+ impl.mTextUpdateNeeded = true;
+ }
+ break;
+ }
+ case Toolkit::DevelTextLabel::Property::IGNORE_SPACES_AFTER_TEXT:
+ {
+ impl.mController->SetIgnoreSpacesAfterText(value.Get< bool >());
+ break;
+ }
+ case Toolkit::DevelTextLabel::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION:
+ {
+ impl.mController->SetMatchSystemLanguageDirection(value.Get< bool >());
+ break;
+ }
+ }
+
+ // Request relayout when text update is needed. It's necessary to call it
+ // as changing the property not via UI interaction brings no effect if only
+ // the mTextUpdateNeeded is changed.
+ if( impl.mTextUpdateNeeded )
+ {
+ // need to request relayout as size of text may have changed
+ impl.RequestTextRelayout();