+ virtual void OnRelayout( const Vector2& size, RelayoutContainer& container );
+
+ /**
+ * @copydoc Control::OnKeyInputFocusGained()
+ */
+ virtual void OnKeyInputFocusGained();
+
+ /**
+ * @copydoc Control::OnKeyInputFocusLost()
+ */
+ virtual void OnKeyInputFocusLost();
+
+ /**
+ * @copydoc Control::OnTap()
+ */
+ virtual void OnTap( const TapGesture& tap );
+
+ /**
+ * @copydoc Control::OnPan()
+ */
+ virtual void OnPan( const PanGesture& gesture );
+
+ /**
+ * @copydoc Control::OnLongPress()
+ */
+ virtual void OnLongPress( const LongPressGesture& gesture );
+
+ /**
+ * @copydoc Control::OnStageConnection()
+ */
+ virtual void OnStageConnection( int depth );
+
+ /**
+ * @copydoc Dali::CustomActorImpl::OnKeyEvent(const KeyEvent&)
+ */
+ virtual bool OnKeyEvent(const KeyEvent& event);
+
+// From ControlInterface
+
+ /**
+ * @copydoc Text::ControlInterface::RequestTextRelayout()
+ */
+ virtual void RequestTextRelayout();
+
+// From EditableControlInterface
+
+ /**
+ * @copydoc Text::ControlInterface::TextChanged()
+ */
+ virtual void TextChanged();
+
+ /**
+ * @copydoc Text::ControlInterface::MaxLengthReached()
+ */
+ virtual void MaxLengthReached();
+
+ /**
+ * @copydoc Text::ControlInterface::InputStyleChanged()
+ */
+ virtual void InputStyleChanged( Text::InputStyle::Mask inputStyleMask );
+
+ /**
+ * @copydoc Text::ControlInterface::AddDecoration()
+ */
+ virtual void AddDecoration( Actor& actor, bool needsClipping );