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Revert "Revert TextVisual in TextLabel Patches"
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
controls
/
super-blur-view
/
super-blur-view-impl.cpp
diff --git
a/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
b/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
index
7aa46b8
..
9721dcf
100644
(file)
--- a/
dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
+++ b/
dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
@@
-174,7
+174,7
@@
void SuperBlurView::SetImage(Image inputImage)
Actor self( Self() );
mVisuals[0] = Toolkit::VisualFactory::Get().CreateVisual( mInputImage );
Actor self( Self() );
mVisuals[0] = Toolkit::VisualFactory::Get().CreateVisual( mInputImage );
- DevelControl::RegisterVisual( *this, 0, mVisuals[0], 0
.0f
); // Will clean up previously registered visuals for this index.
+ DevelControl::RegisterVisual( *this, 0, mVisuals[0], 0 ); // Will clean up previously registered visuals for this index.
// custom shader is not applied on the original image.
BlurImage( 0, inputImage);
// custom shader is not applied on the original image.
BlurImage( 0, inputImage);
@@
-282,7
+282,7
@@
void SuperBlurView::OnSizeSet( const Vector3& targetSize )
GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT );
mVisuals[i] = Toolkit::VisualFactory::Get().CreateVisual( mBlurredImage[i - 1] );
GAUSSIAN_BLUR_RENDER_TARGET_PIXEL_FORMAT );
mVisuals[i] = Toolkit::VisualFactory::Get().CreateVisual( mBlurredImage[i - 1] );
- DevelControl::RegisterVisual( *this, i, mVisuals[i],
floa
t( i ) ); // Will clean up existing visual with same index.
+ DevelControl::RegisterVisual( *this, i, mVisuals[i],
in
t( i ) ); // Will clean up existing visual with same index.
SetShaderEffect( mVisuals[i] );
}
SetShaderEffect( mVisuals[i] );
}