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Merge "Fix webp&gif issue" into devel/master
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
controls
/
super-blur-view
/
super-blur-view-impl.cpp
diff --git
a/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
b/dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
index
6325e62
..
7ea1492
100644
(file)
--- a/
dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
+++ b/
dali-toolkit/internal/controls/super-blur-view/super-blur-view-impl.cpp
@@
-147,12
+147,9
@@
void SuperBlurView::OnInitialize()
{
Actor self(Self());
{
Actor self(Self());
- mBlurStrengthPropertyIndex = self.RegisterProperty("blurStrength", 0.f);
+ mBlurStrengthPropertyIndex = self.Register
Unique
Property("blurStrength", 0.f);
- DevelControl::SetAccessibilityConstructor(self, [](Dali::Actor actor) {
- return std::unique_ptr<Dali::Accessibility::Accessible>(
- new DevelControl::AccessibleImpl(actor, Dali::Accessibility::Role::FILLER));
- });
+ self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::FILLER);
}
void SuperBlurView::SetTexture(Texture texture)
}
void SuperBlurView::SetTexture(Texture texture)
@@
-307,7
+304,7
@@
void SuperBlurView::OnSceneConnection(int depth)
if(i > 0)
{
Renderer renderer = mRenderers[i];
if(i > 0)
{
Renderer renderer = mRenderers[i];
- Property::Index index = renderer.RegisterProperty(ALPHA_UNIFORM_NAME, 0.f);
+ Property::Index index = renderer.Register
Unique
Property(ALPHA_UNIFORM_NAME, 0.f);
Constraint constraint = Constraint::New<float>(renderer, index, ActorOpacityConstraint(mBlurLevels, i - 1));
constraint.AddSource(Source(self, mBlurStrengthPropertyIndex));
constraint.Apply();
Constraint constraint = Constraint::New<float>(renderer, index, ActorOpacityConstraint(mBlurLevels, i - 1));
constraint.AddSource(Source(self, mBlurStrengthPropertyIndex));
constraint.Apply();