*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/render-tasks/render-task.h>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/animation/constraints.h>
#include <dali/public-api/render-tasks/render-task.h>
Actor mShadowPlaneBg; // mShadowPlane renders directly in front of this actor
Actor mPointLight; // Shadow is cast from this point light
/////////////////////////////////////////////////////////////
Actor mShadowPlaneBg; // mShadowPlane renders directly in front of this actor
Actor mPointLight; // Shadow is cast from this point light
/////////////////////////////////////////////////////////////
Actor mChildrenRoot; // Subtree for all user added child actors that should be rendered normally
Actor mBlurRootActor; // Root actor for blur filter processing
Actor mChildrenRoot; // Subtree for all user added child actors that should be rendered normally
Actor mBlurRootActor; // Root actor for blur filter processing