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Fixed bug in model3d-view control
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
controls
/
shadow-view
/
shadow-view-impl.h
diff --git
a/dali-toolkit/internal/controls/shadow-view/shadow-view-impl.h
b/dali-toolkit/internal/controls/shadow-view/shadow-view-impl.h
index
68e1c33
..
10c0887
100644
(file)
--- a/
dali-toolkit/internal/controls/shadow-view/shadow-view-impl.h
+++ b/
dali-toolkit/internal/controls/shadow-view/shadow-view-impl.h
@@
-72,16
+72,6
@@
public:
static Dali::Toolkit::ShadowView New(float downsampleWidthScale, float downsampleHeightScale);
/**
static Dali::Toolkit::ShadowView New(float downsampleWidthScale, float downsampleHeightScale);
/**
- * @copydoc Dali::Toolkit::ShadowView::Add(Actor child)
- */
- void Add(Actor child);
-
- /**
- * @copydoc Dali::Toolkit::ShadowView::Remove(Actor child)
- */
- void Remove(Actor child);
-
- /**
* @copydoc Dali::Toolkit::ShadowView::SetShadowPlaneBackground(Actor shadowPlaneBackground)
*/
void SetShadowPlaneBackground(Actor shadowPlaneBackground);
* @copydoc Dali::Toolkit::ShadowView::SetShadowPlaneBackground(Actor shadowPlaneBackground)
*/
void SetShadowPlaneBackground(Actor shadowPlaneBackground);
@@
-126,7
+116,16
@@
public:
private:
virtual void OnInitialize();
private:
virtual void OnInitialize();
- virtual void OnSizeSet(const Vector3& targetSize);
+
+ /**
+ * @copydoc Control::OnChildAdd()
+ */
+ virtual void OnChildAdd( Actor& child );
+
+ /**
+ * @copydoc Control::OnChildRemove()
+ */
+ virtual void OnChildRemove( Actor& child );
/**
* Constrain the camera actor to the position of the point light, pointing
/**
* Constrain the camera actor to the position of the point light, pointing