- constraint = Constraint::New<Vector3>( Actor::POSITION,
- LocalSource( Actor::SCALE ),
- LocalSource( Actor::ANCHOR_POINT ),
- LocalSource( Actor::SIZE ),
+ constraint = Constraint::New<Vector3>( Actor::Property::Position,
+ LocalSource( Actor::Property::Scale ),
+ LocalSource( Actor::Property::AnchorPoint ),
+ LocalSource( Actor::Property::Size ),