+
+ // Connect wheel event
+ self.WheelEventSignal().Connect( this, &ItemView::OnWheelEvent );
+
+ DevelControl::SetAccessibilityConstructor(self, [](Dali::Actor actor)
+ {
+ return std::unique_ptr<Dali::Accessibility::Accessible>(new AccessibleImpl(actor, Dali::Accessibility::Role::SCROLL_PANE));
+ });