- LoadDataFromAccessor(accessorIdx, bufferData, path, accessorArray, bufferViewArray, bufferArray);
+ LoadDataFromAccessor(accessorIdx, bufferData, std::move(path), accessorArray, bufferViewArray, bufferArray);
- LoadDataFromAccessor(accessorIdx, bufferData, path, accessorArray, bufferViewArray, bufferArray);
+ LoadDataFromAccessor(accessorIdx, bufferData, std::move(path), accessorArray, bufferViewArray, bufferArray);
void SetIndexBuffersData(MeshInfo& meshInfo, std::string path, std::vector<AccessorInfo>& accessorArray, std::vector<BufferViewInfo>& bufferViewArray, std::vector<BufferInfo>& bufferArray, int32_t indexIdx)
{
Dali::Vector<uint16_t> indexBufferData;
void SetIndexBuffersData(MeshInfo& meshInfo, std::string path, std::vector<AccessorInfo>& accessorArray, std::vector<BufferViewInfo>& bufferViewArray, std::vector<BufferInfo>& bufferArray, int32_t indexIdx)
{
Dali::Vector<uint16_t> indexBufferData;
- LoadDataFromAccessor(indexIdx, indexBufferData, path, accessorArray, bufferViewArray, bufferArray);
+ LoadDataFromAccessor(indexIdx, indexBufferData, std::move(path), accessorArray, bufferViewArray, bufferArray);