Actor mBackgroundImage; ///< Stores the background image.
Actor mButtonAreaImage; ///< Stores the button background image.
Actor mBackgroundImage; ///< Stores the background image.
Actor mButtonAreaImage; ///< Stores the button background image.
Actor mContent; ///< Stores popup's content.
Actor mBottomBg; ///< bottom button bar background. ImageActor is replaced with Actor due to hidden image.
Actor mTailImage; ///< Stores the tail image
Actor mContent; ///< Stores popup's content.
Actor mBottomBg; ///< bottom button bar background. ImageActor is replaced with Actor due to hidden image.
Actor mTailImage; ///< Stores the tail image
Toolkit::Popup::PopupState mState; ///< Popup current state.
Animation mAnimation; ///< The animation instance managing state changing.
bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.
Toolkit::Popup::PopupState mState; ///< Popup current state.
Animation mAnimation; ///< The animation instance managing state changing.
bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.