- Layer mLayer; ///< Popup Layer (i.e. Dim backing and PopupBg reside in this).
- Toolkit::TableView mPopupLayout; ///< Popup Background (i.e. dialog reside in this).
- Toolkit::Control mBacking; ///< Backing actor (dim effect).
- Actor mPreviousFocusedActor; ///< Store the previous focused actor to restore the focus when popup hide.
- Actor mTailImage; ///< Stores the tail image.
- Actor mPopupContainer; ///< This actor is used to house the background image and the main popup layout.
- Animation mAnimation; ///< The current animation in use used to manage display state changing.
- bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.
- bool mLayoutDirty; ///< Set to true whenever any property that would require a layout update is modified.
- Timer mAutoHideTimer; ///< Used to perform an auto-hide of the popup if desired.
- bool mTouchTransparent; ///< Allows all events to pass through the popup.
+ Layer mLayer; ///< Popup Layer (i.e. Dim backing and PopupBg reside in this).
+ Toolkit::TableView mPopupLayout; ///< Popup Background (i.e. dialog reside in this).
+ Toolkit::Control mBacking; ///< Backing actor (dim effect).
+ Actor mPreviousFocusedActor; ///< Store the previous focused actor to restore the focus when popup hide.
+ Actor mTailImage; ///< Stores the tail image.
+ Actor mPopupContainer; ///< This actor is used to house the background image and the main popup layout.
+ Animation mAnimation; ///< The current animation in use used to manage display state changing.
+ bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.
+ bool mLayoutDirty; ///< Set to true whenever any property that would require a layout update is modified.
+ Timer mAutoHideTimer; ///< Used to perform an auto-hide of the popup if desired.
+ bool mTouchTransparent; ///< Allows all events to pass through the popup.