#include <dali-toolkit/public-api/controls/table-view/table-view.h>
#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
#include <dali-toolkit/public-api/controls/table-view/table-view.h>
#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
- * Signal occurs when the mouse wheel event is occured on dimmed backing for the Popup.
- * @param[in] actor The Actor got mouse wheel
- * @param[in] event The Mouse Wheel Event.
+ * Signal occurs when the wheel event is occured on dimmed backing for the Popup.
+ * @param[in] actor The Actor got wheel
+ * @param[in] event The Wheel Event.
- Actor GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocusNavigationDirection direction, bool loopEnabled);
+ Actor GetNextKeyboardFocusableActor(Actor currentFocusedActor, Toolkit::Control::KeyboardFocus::Direction direction, bool loopEnabled);
Actor mBottomBg; ///< bottom button bar background. ImageActor is replaced with Actor due to hidden image.
Actor mTailImage; ///< Stores the tail image
Actor mBottomBg; ///< bottom button bar background. ImageActor is replaced with Actor due to hidden image.
Actor mTailImage; ///< Stores the tail image
Toolkit::Popup::PopupState mState; ///< Popup current state.
Animation mAnimation; ///< The animation instance managing state changing.
bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.
Toolkit::Popup::PopupState mState; ///< Popup current state.
Animation mAnimation; ///< The animation instance managing state changing.
bool mAlterAddedChild; ///< Flag used to control whether children are reparented or not.