// create the layer for turning pages
mTurningPageLayer = Layer::New();
mTurningPageLayer.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER_LEFT );
// create the layer for turning pages
mTurningPageLayer = Layer::New();
mTurningPageLayer.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER_LEFT );