- animation.AnimateTo( Property( actor, mPages[actorIndex].propertyCurrentCenter ),
- originalCenter,
- AlphaFunction::EASE_OUT, TimePeriod(PAGE_TURN_OVER_ANIMATION_DURATION*0.75f) );
- animation.AnimateBy( Property( actor, Actor::Property::ORIENTATION ), AngleAxis( Degree( 180.0f ), Vector3::YAXIS ) ,AlphaFunction::EASE_OUT );
+ animation.AnimateTo(Property(actor, mPages[actorIndex].propertyCurrentCenter),
+ originalCenter,
+ AlphaFunction::EASE_OUT,
+ TimePeriod(PAGE_TURN_OVER_ANIMATION_DURATION * 0.75f));
+ animation.AnimateBy(Property(actor, Actor::Property::ORIENTATION), AngleAxis(Degree(180.0f), Vector3::YAXIS), AlphaFunction::EASE_OUT);