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[AT-SPI] Fix role setting
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
controls
/
model3d-view
/
model3d-view-impl.cpp
diff --git
a/dali-toolkit/internal/controls/model3d-view/model3d-view-impl.cpp
b/dali-toolkit/internal/controls/model3d-view/model3d-view-impl.cpp
index
a4f927a
..
5b49909
100644
(file)
--- a/
dali-toolkit/internal/controls/model3d-view/model3d-view-impl.cpp
+++ b/
dali-toolkit/internal/controls/model3d-view/model3d-view-impl.cpp
@@
-30,6
+30,7
@@
// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/model3d-view/obj-loader.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/model3d-view/obj-loader.h>
+#include <dali-toolkit/internal/controls/control/control-data-impl.h>
namespace Dali
{
namespace Dali
{
@@
-461,6
+462,10
@@
void Model3dView::OnInitialize()
Shader shader = Shader::New( SIMPLE_VERTEX_SHADER, SIMPLE_FRAGMENT_SHADER );
mRenderer = Renderer::New( mesh, shader );
Shader shader = Shader::New( SIMPLE_VERTEX_SHADER, SIMPLE_FRAGMENT_SHADER );
mRenderer = Renderer::New( mesh, shader );
+ DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
+ return std::unique_ptr< Dali::Accessibility::Accessible >(
+ new Control::Impl::AccessibleImpl( actor, Dali::Accessibility::Role::IMAGE ) );
+ } );
}
void Model3dView::LoadGeometry()
}
void Model3dView::LoadGeometry()