*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/render-tasks/render-task.h>
#include <dali/public-api/actors/camera-actor.h>
#include <dali/public-api/actors/layer.h>
#include <dali/public-api/render-tasks/render-task.h>
- static void SetProperty( BaseObject* object, Property::Index index, const Property::Value& value );
+ static void SetProperty(BaseObject* object, Property::Index index, const Property::Value& value);
-
- RenderTask mTask; ///< Render Task to render the source actor contents.
- CameraActor mCameraActor; ///< CameraActor attached to RenderTask
- Actor mFrame; ///< The Magnifier Frame
- Actor mSourceActor; ///< Source Delegate Actor represents the source position to read.
- float mDefaultCameraDistance; ///< Default RenderTask's camera distance from target.
- Vector3 mActorSize; ///< The Actor size
- float mMagnificationFactor; ///< Magnification factor 1.0f is default. same as content.
+ RenderTask mTask; ///< Render Task to render the source actor contents.
+ CameraActor mCameraActor; ///< CameraActor attached to RenderTask
+ Actor mFrame; ///< The Magnifier Frame
+ Actor mSourceActor; ///< Source Delegate Actor represents the source position to read.
+ float mDefaultCameraDistance; ///< Default RenderTask's camera distance from target.
+ Vector3 mActorSize; ///< The Actor size
+ float mMagnificationFactor; ///< Magnification factor 1.0f is default. same as content.