+ void SetTransformMapForFittingMode(Vector2 finalSize, Vector2 textureSize, Vector2 offset, Visual::FittingMode fittingMode, Property::Map& transformMap);
+
+ /**
+ * @brief Apply fittingMode
+ * param[in] finalSize The size for fittingMode
+ * param[in] textureSize The size of texture
+ * param[in] offset The offset for fittingMode
+ * param[in] zeroPadding whether padding is zero
+ * param[in] transformMap The map for fitting image
+ */
+ void ApplyFittingMode(Vector2 finalSize, Vector2 textureSize, Vector2 offset, bool zeroPadding, Property::Map& transformMap);