*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#define BASIC_VERTEX_SOURCE SHADER_CONTROL_RENDERERS_VERT
#define BASIC_FRAGMENT_SOURCE SHADER_CONTROL_RENDERERS_FRAG
#define BASIC_VERTEX_SOURCE SHADER_CONTROL_RENDERERS_VERT
#define BASIC_FRAGMENT_SOURCE SHADER_CONTROL_RENDERERS_FRAG
-Dali::Renderer CreateRenderer( std::string_view vertexSrc, std::string_view fragmentSrc, Dali::Shader::Hint::Value hints, Dali::Uint16Pair gridSize );
+Dali::Renderer CreateRenderer(std::string_view vertexSrc, std::string_view fragmentSrc, Dali::Shader::Hint::Value hints, Dali::Uint16Pair gridSize);
/**
* Helper method for setting the first texture passed to a renderer.
* @param[in] renderer The renderer using the texture.
* @param[in] texture The texture to set.
*/
/**
* Helper method for setting the first texture passed to a renderer.
* @param[in] renderer The renderer using the texture.
* @param[in] texture The texture to set.
*/
/**
* Helper method for setting the first texture passed to a renderer.
* @param[in] renderer The renderer using the texture.
* @param[in] framebuffer A frame buffer color texture attached.
*/
/**
* Helper method for setting the first texture passed to a renderer.
* @param[in] renderer The renderer using the texture.
* @param[in] framebuffer A frame buffer color texture attached.
*/