+void Control::Impl::SetInputMethodContext( InputMethodContext& inputMethodContext )
+{
+ mInputMethodContext = inputMethodContext;
+}
+
+bool Control::Impl::FilterKeyEvent( const KeyEvent& event )
+{
+ bool consumed ( false );
+
+ if ( mInputMethodContext )
+ {
+ consumed = mInputMethodContext.FilterEventKey( event );
+ }
+ return consumed;
+}
+
+Toolkit::Internal::LayoutItemPtr Control::Impl::GetLayout() const
+{
+ return mLayout;
+}
+
+void Control::Impl::SetLayout( Toolkit::Internal::LayoutItem& layout )
+{
+ DALI_LOG_INFO( gLogFilterLayout, Debug::Verbose, "Control::SetLayout control:%s replacing existing layout:%s\n",
+ mControlImpl.Self().GetName().c_str(),
+ mLayout?"true":"false" );
+ // Check if layout already has an owner.
+ auto control = Toolkit::Control::DownCast( layout.GetOwner() );
+ if ( control )
+ {
+ // If the owner is not this control then the owning control can no longer own it.
+ Dali::Toolkit::Control handle( mControlImpl.GetOwner() );
+ if( control != handle )
+ {
+ DALI_LOG_INFO( gLogFilterLayout, Debug::Verbose, "Control::SetLayout Layout already in use, %s will now have a BinLayout\n",
+ control.GetName().c_str() );
+ Toolkit::BinLayout binLayout = Toolkit::BinLayout::New();
+ // Previous owner of the layout gets a BinLayout instead of the layout.
+ DevelControl::SetLayout( control, binLayout ) ;
+ }
+ else
+ {
+ return; // layout is already set to this control.
+ }
+ }
+
+ if( mLayout )
+ {
+ mLayout->Unparent();
+ mLayout.Reset();
+ }
+
+ mLayout = &layout;
+
+ auto controlHandle = Toolkit::Control::DownCast( mControlImpl.Self() ); // Get a handle of this control implementation without copying internals.
+ mLayout->Initialize( controlHandle, controlHandle.GetTypeName() ); // LayoutGroup takes ownership of existing children
+}
+
+void Control::Impl::RemoveLayout()
+{
+ DALI_LOG_INFO( gLogFilterLayout, Debug::Verbose, "Control::Impl::RemoveLayout\n");
+
+ Toolkit::BinLayout binLayout = Toolkit::BinLayout::New();
+
+ mControlImpl.mImpl->SetLayout( GetImplementation( binLayout ) ) ;
+}
+
+void Control::Impl::SetLayoutingRequired( bool layoutingRequired )
+{
+ mControlImpl.mImpl->mIsLayoutingRequired = layoutingRequired;
+}
+
+bool Control::Impl::IsLayoutingRequired()
+{
+ return mControlImpl.mImpl->mIsLayoutingRequired;
+}
+
+DevelControl::VisualEventSignalType& Control::Impl::VisualEventSignal()
+{
+ return mVisualEventSignal;
+}
+