- * It adds the actor to the root actor and to the fade in animation.
- * @param[inout] actor The actor.
- * @param[in] opacity The opacity to fade to
- */
- void FadeImageTo( Actor actor, float opacity );
-
- /**
- * @brief Custom configuration for size negotiation
- */
- void ConfigureSizeNegotiation();
-
- /**
- * @brief Configure size negotiation for a given dimension
- *
- * @param[in] dimension The dimension to configure
- * @param[in] images The list of images to configure
- * @param[in] label The text label to configure
- */
- void ConfigureSizeNegotiationDimension( Dimension::Type dimension, const std::vector< Actor >& images, Actor& label );
-
- /**
- * @brief Sets either the selected or unselected icon.
- *
- * @param[in] state The icon state to set
- * @param[in] iconFilename The filename of the icon
- */
- void SetIcon( DecorationState state, const std::string iconFilename );
-
- /**
- * @brief Gets either the selected or unselected icon.
- *
- * @param[in] state The icon state to get
- * @return The filename of the icon
- */
- std::string& GetIcon( DecorationState state );
-
- /**