-Actor PushButton::GetBackgroundImage() const
-{
- return mBackgroundImage;
-}
-
-void PushButton::SetSelectedImage( Image image )
-{
- SetSelectedImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetSelectedImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetSelectedImage( handle, image );
-}
-
-Actor& PushButton::GetSelectedImage()
-{
- return mSelectedImage;
-}
-
-Actor PushButton::GetSelectedImage() const
-{
- return mSelectedImage;
-}
-
-void PushButton::SetDisabledBackgroundImage( Image image )
-{
- SetDisabledBackgroundImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetDisabledBackgroundImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetDisabledBackgroundImage( handle, image );
-}
-
-Actor& PushButton::GetDisabledBackgroundImage()
-{
- return mDisabledBackgroundImage;
-}
-
-Actor PushButton::GetDisabledBackgroundImage() const
-{
- return mDisabledBackgroundImage;
-}
-
-void PushButton::SetDisabledImage( Image image )
-{
- SetDisabledImage( ImageActor::New( image ) );
-}
-
-void PushButton::SetDisabledImage( Actor image )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetDisabledImage( handle, image );
-}
-
-Actor& PushButton::GetDisabledImage()
-{
- return mDisabledImage;
-}
-
-Actor PushButton::GetDisabledImage() const
-{
- return mDisabledImage;
-}
-
-void PushButton::SetLabel( const std::string& label )
-{
- // TODO
-}
-
-void PushButton::SetLabel( Actor label )
-{
- Toolkit::PushButton handle( GetOwner() );
- GetPushButtonPainter( mPainter )->SetLabel( handle, label );
-}
-
-Actor PushButton::GetLabel() const
-{
- return mLabel;
-}
-
-Actor& PushButton::GetLabel()
-{
- return mLabel;
-}
-
-Actor& PushButton::GetFadeOutBackgroundImage()
-{
- return mFadeOutBackgroundImage;
-}
-
-Actor& PushButton::GetFadeOutButtonImage()
-{
- return mFadeOutButtonImage;
-}
-
-Toolkit::PushButton::PressedSignalType& PushButton::PressedSignal()
-{
- return mPressedSignal;
-}
-
-Toolkit::PushButton::ReleasedSignalType& PushButton::ReleasedSignal()
-{
- return mReleasedSignal;
-}
-
-bool PushButton::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
-{
- Dali::BaseHandle handle( object );
-
- bool connected( true );
- Toolkit::PushButton button = Toolkit::PushButton::DownCast(handle);
-
- if( Toolkit::PushButton::SIGNAL_STATE_CHANGED == signalName )
- {
- button.StateChangedSignal().Connect( tracker, functor );
- }
- else if( Toolkit::PushButton::SIGNAL_PRESSED == signalName )
- {
- button.PressedSignal().Connect( tracker, functor );
- }
- else if( Toolkit::PushButton::SIGNAL_RELEASED == signalName )
- {
- button.ReleasedSignal().Connect( tracker, functor );
- }
- else
- {
- // signalName does not match any signal
- connected = false;
- }
-
- return connected;
-}
-
-void PushButton::SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value )
-{
- Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast( Dali::BaseHandle( object ) );
-
- if ( pushButton )