- * Construct a new CheckBoxButton.
- */
- CheckBoxButton();
-
- /**
- * A reference counted object may only be deleted by calling Unreference()
- */
- virtual ~CheckBoxButton();
-
-private:
-
- /**
- * Adds the actor to the button.
- */
- void AddChild( Actor& actor );
-
- /**
- * Removes the actor from the button.
- */
- void RemoveChild( Actor& actor );
-
- /**
- * Adds the actor to the check in animation.
- * It creates a check in animation if needed and starts the check in animation.
+ * Adds the actor to the transition animation.
+ * It creates a transition animation if needed and starts the animation.