+DevelControl::ControlAccessible* CheckBoxButton::CreateAccessibleObject()
+{
+ return new CheckBoxButton::CheckBoxButtonAccessible(Self());
+}
+
+Dali::Accessibility::States CheckBoxButton::CheckBoxButtonAccessible::CalculateStates()
+{
+ auto state = Button::ButtonAccessible::CalculateStates();
+ auto self = Toolkit::Button::DownCast(Self());
+ if(self.GetProperty<bool>(Toolkit::Button::Property::SELECTED))
+ {
+ state[Dali::Accessibility::State::CHECKED] = true;
+ }
+ return state;
+}
+
+void CheckBoxButton::OnStateChange(State newState)
+{
+ // TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used
+ if((Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor() == Self()) && (newState == SELECTED_STATE || newState == UNSELECTED_STATE))
+ {
+ GetAccessibleObject()->EmitStateChanged(Dali::Accessibility::State::CHECKED, newState == SELECTED_STATE ? 1 : 0, 0);
+ }
+}