mCheckInAnimation.AnimateTo( Property( mTickUVEffect, mTickUVEffect.GetBottomRightPropertyName() ), Vector2( 1.0f, 1.0f ) );
// Actor size anim
mCheckInAnimation.AnimateTo( Property( mTickUVEffect, mTickUVEffect.GetBottomRightPropertyName() ), Vector2( 1.0f, 1.0f ) );
// Actor size anim
mCheckInAnimation.FinishedSignal().Connect( this, &CheckBoxButton::CheckInAnimationFinished );
mCheckInAnimation.Play();
mCheckInAnimation.FinishedSignal().Connect( this, &CheckBoxButton::CheckInAnimationFinished );
mCheckInAnimation.Play();