#include <cstring> // for strcmp
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/type-registry.h>
#include <cstring> // for strcmp
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/object/type-registry.h>
-bool Button::DoAction( BaseObject* object, const std::string& actionName, const PropertyValueContainer& attributes )
+ bool Button::DoAction( BaseObject* object, const std::string& actionName, const Property::Map& attributes )
{
// Prevents the button signals from doing a recursive loop by sending an action
// and re-emitting the signals.
{
// Prevents the button signals from doing a recursive loop by sending an action
// and re-emitting the signals.
void Button::OnActivated()
{
// When the button is activated, it performs the click action
void Button::OnActivated()
{
// When the button is activated, it performs the click action