std::vector<BubbleActorPtr> mBubbleActors; ///< The meshActor vector, its size is mNumShader.
Vector2 mMovementArea; ///< The size of the bubble moving area, usually the same size as the background image actor.
std::vector<BubbleActorPtr> mBubbleActors; ///< The meshActor vector, its size is mNumShader.
Vector2 mMovementArea; ///< The size of the bubble moving area, usually the same size as the background image actor.